||Other Pages on this site:
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A Decipher DAgent promo card exclusive, numbered D P 81.
Check out a
work in progress list of SE CCG
What You Leave Behind
Release Date-Dec 20, 2007
STAR TREK CCG Ends Long Run
Final set to be sold exclusively by Hill’s Wholesale Gaming
(Norfolk, VA—December 4, 2007) —Decipher Inc. announced today that The
Star Trek Customizable Card Game Second Edition will come to a close
with the release of the final expansion set, “What You Leave Behind,”
scheduled the last week in December. The final set will be sold
exclusively through Hill’s Wholesale Gaming (www.wholesalegaming.com).
The Star Trek CCG was originally introduced into the marketplace under
license from Viacom/Paramount Pictures in November 1994. The final
expansion set is designed to complete the game and celebrate many years
of strategic gaming in the Star Trek universe. Everyone involved in the
development and production of the game wishes to thank the player
community for their enthusiastic support for the game for the past
thirteen years. Decipher is proud to celebrate the history of Star Trek
CCG 2E with a full expansion set that features quality, much as it has
from the game’s launch.
“What You Leave Behind” is a boosters-only expansion with 122 cards (40
rare, 41 uncommon, 41 common cards) that includes an 18-card “Archive”
foil subset (1:8 average pack distribution). The regular foil inserts
are distributed 1:7 packs on average. This final installment in the Star
Trek CCG product line is a must-have for players and collectors alike;
it includes new additions to game play, as well as nods to fan favorites
from the history of Star Trek CCG: Second Edition.
Page Two – Decipher Inc.
Persistent is a new keyword that allows a player to bring successful
dilemmas back against an opponent on future turns. The expansion also
focuses on missions worth 40 or more points; players completing these
missions will receive new and interesting rewards.
The final expansion set in the storied Star Trek CCG will herald the
re-appearance of Mot, The Barber. This character, along with his
humorous and often misunderstood barbering skill, was introduced in the
Premier set more than thirteen years ago, and will now carry through to
the final expansion set. In addition, the set will revisit successful
older cards and strategies such as Patrol Neutral Zone and MACO, and
offer reworks of popular personnel such as the Borg Queen and Data. A
solid selection of personnel and ships across all of the Star Trek
affiliations will also be included. While there may still be uncharted
game play territory for the game’s loyal players, this 14th expansion
for the Second Edition of Star Trek CCG does the job of bringing to a
close what we feel has been one of the most successful games in the
genre of trading card games.
What You Leave Behind, scheduled to ship in late December, will be sold
exclusively through Hill’s Wholesale Gaming. Players can visit their
website at http://www.wholesalegaming.biz/ to purchase the product.
In a Mirror Darkly
Release Date-June 15, 2007
This 122 card set
breaks down as follows:
40 card Rare set
41 card Uncommon set
41 card Common set (The Hoshi Sato, Empress 13C106 common card is
considered a short print common, appearing 1/3 as often as a standard
rare card. From Wild Thing Games: "Each of Deciphers sheets is 11x11, so
USUALLY on a sheet you would have 2 of each for a 60 card sets, 3 of
each for a 40 card set with the extra being a random common card so that
there would be 4 of that particular copy. But now they use it to reprint
a non foil version of the previous sets 0AP's so there is only one of
those for every 3 of the others." Similar to the old ultra-rare cards.
2 Archive Portrait Cards
18 Archive Foil cards
Three new promo cards you could order direct from Decipher (at least
as of 5/07) OP39 OP40 OP33
These Are the Voyages
Release Date-March 6, 2007
this set has 39 rares, 41 commons and 41 uncommons. These Are The
Voyages will be a booster-only release, and will include Captain Kirk,
Spock, McCoy, the U.S.S. Enterprise, Khan, original series Klingons and
Romulans, and more!
Insert cards will include foil cards (found 1:7 packs on average), 18
Archive foil subset cards (found 1:8 packs on average), and 2 Archive
Portraits cards (found 1:63 packs on average).
Card #50 appears not to have been printed/inserted into packs.
According to the Decipher website: Parek,
Privileged Legate [12 R 50] was inadvertently left off of the rare press
sheet and Bashir Founder was placed on the rare press sheet additional
times. Parek, Privileged Legate will be printed in a future STCCG Second
Genesis is a 27 foil card set based on TOS WOK. These cards were first
released in 2006, but immediately sold out. Secondary market values got
pretty high, so Decipher announced they would do a reprint. These set
released in march 2007 and has a 2007 copyright date and the 2006 card
of Saavik is numbered 11P21, whereas the 2007 is numbered 011P21.
Release Date Oct 27,
30 packs per box / 11 cards per pack (1
rare, 3 uncommons, and 7 commons)
All new 120 card expansion, The Voyager
sub-affiliation makes its debut in this 120
new card expansion. Watch for some new fun
new game play too! Collect the 18 card
Archive foil subset and two new Archive
Portrait foils, replacing the rare in
approximately 1 in 7 packs.
Voyager becomes a fully realize dsub-affiliation
in the newest expansion for Second Edition!
Captain’s Log brings to life your
favorite Voyager characters like Captain
Chakotay, Tuvok, and even the new U.S.S.
Voyager. To compliment this, all the other
affiliations get new cards to bolster their
strategies. The two foil subsets continue to
grow with 18 new "Archive" and two new
"Archive Portrait" cards.
- No Headquarters as the as the roaming
starship U.S.S. Voyager wanders through
space without a home;
- Introduction of the Voyagersub-affiliation,
focusing on the Voyager crew;
- Captains and their ships get a big
bonusnot seen since Necessary Evil;
- Return of the underused but now amped
- And of course a Nazi Alien and other
nasties found in the universe of Star Trek.
- New Enterprise personnel including Captain
Janeway, Chakotay, Tuvok, and Thomas Paris
make their appearance;
- Jadzia Dax and Worf "tie-the-knot" as
their wedding personnel are introduced
- 120-card set including 40 rare, 40
uncommon, and 40 common cards;
- Foil inserts1:7 packs average;
- 18-card " Archive" foil subset 1:8 packs
- 2-card " Archive Portraits" foil subset
1:63 packs average (click thumbnail for
Released in August of 2006, this set consists of three
different sealed boxes. Each box comes with 4 various SE booster packs
and a sealed pack of foil cards, each with a different theme. One is
called the Siege, another Generations and the third, the Forge and
between them make a set of 19 foil cards. The breakdown is as follows:
Box #1: STAR TREK Generations™- James T. Kirk x2 Jean-Luc Picard x2
William T. Riker x2 U.S.S. Enterprise-D Shields Up! x2 Bio-neural
Computer Core Avert Solar Implosion
Box #2: The Forge™-Jonathan Archer x2 T'Pol x2 Charles Tucker, III x2
Enterprise Maquis Vendetta x2 Bio-neural Computer Core Deliver Ancient
Box #3: The Siege™-Kira Nerys x2 Bareil Antos x2 Jadzia Dax x2 Vedek
Assembly Transport Revelry x2 Bio-neural Computer Core Deliver Evidence.
Some collectors reported that The Forge did not include the expected
Maquis Vendetta x2 cards.
Decipher has released an 18 card foil set of the Enterprise crew in First
Edition format. This is available directly from
To Boldy Go-Released 8/06
18-Card Archive Foil Subset
2-Archive Portrait Foils
This new 122-card set will be available in 11-card booster packs
containing 1 rare, 3 uncommon, and 7 common cards. An Archive or Archive
Portrait foil replaces a rare card in approximately one in seven booster
packs. First full Enterprise crew set.
Promo cards include 0P30 Quark and the 0D18 Tucker card. The Quark card
was offered as a box incentive promo card.
Check out the Archive Portrait cards.
Misc Decipher CCG foil cards-prizes and special cards
SE CCG cards
Conditions- DGMA Pre Series
Tournament Prize Support
#144- Tournament Prize Support
TO- Tour Prize Support
The Greatest Warrior.. All-TPS
Eddington, Loyal Leader-TPS
Toff, Trader-Tournament Prize
Anti-time Anomaly-STCCG LPC
Black Cluster-STCCG LPC
Maquis Activity- STCCG LPC
Apsirer-DGMA Cont. Champs 2005
Kirk, Living Legend-DGMA-TOC
Tucker III, "Trip"-TBG release
Ent-D, Per. Flagship-DGMA WC
Encounter DGMA PS - Essen
Coming to Dinner
Under Your Skin WC
“Great Sage” WC
Tempe. Researcher WC
Field Theorist WC
||In the Pah-wraith's
Queen, BoO-DGMA Origins Premier
Sisko, Man of Resolve-Dec Con
Soong, FOM-Sales Inc. (Fall 2005)
Son of Keldar-TBG Pre-Order
of Nine, Rep. of the Hive
the Pah-wraith's Wake-Rewards Store
||The Edge of
Atmosphere-Rewards Store Card
Strongest Heart-Decipher Store
the 2nd Heart-Decipher Store
Picard FOIL dAgent promo
Dice FOIL dAgent promo
Leader of the High Council WC
Alien Probe WC
||No Kill I
Lush and Beautiful Home WC
Card Picard, Explorer
Luc Picard Starship Captain
Test Print Card
Release Date: Sept 23
ADVERSARIES, an anthology for the STAR TREK Customizable Card Game, Second
Edition is packed with villainous bounty! In the exclusive storage box,
designed to hold over 600 cards, players and collectors will find 18 foiled
cards from Second Edition, which include some of the most diabolic enemies
in the history of all things STAR TREK-- and their ships. This limited
edition product also further expands the Archive Portrait collection with
new cards featuring Shinzon and the Borg Queen. Other components include
a random Call to Arms starter deck and six booster packs (two each from
Second Edition, Energize, and Call to Arms).
Two all-new Archive Portrait cards to add to the new foil subset
featuring two characters we love to hate the most: Shinzon and the Borg
New foil versions of 18 of Second Editions favorite cards,
featuring some of STAR TREKs most infamous villains such as The
Viceroy, The Albino and Thomas Riker.
Foil versions of the Adversaries ships: the I.K.S. Mahtta,
the Queens Borg Cube and the U.S.S. Defiant.
New opportunity to pull some favorite Second Edition, Energize,
and Call to Arms cards.
Full-color collectors box designed to hold over 600 cards
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Strange New Words Release Date May 13, 2005
18-Card Archive Foil Subset
2 Archive Portrait Cards 1:70
Available in 11-Card Expansion Packs
Click to see archive cards
Be prepared to test your knowledge of the Rules of Acquisition in Strange
New Worlds! Ferengi like Quark, Rom and Bok help their species become
a full-fledged affiliation and provide players with new game play options
and strategies. A sub-strategy utilizing androids makes its debut alongside
hologram personnel such as Minuet and Sigmund Freud. This new 120-card
set will be available in 11-card booster packs containing 1 rare, 3 uncommon,
and 7 common cards. An Archive or Archive Portrait foil replaces a rare
card in approximately one in seven booster packs. MSRP for the the packs
is $3.69 each
Decipher’s STAR TREK CCG Second Edition To Visit Strange New Worlds--
First Full Expansion Of 2005 To Offer Game play And Collectibility (Norfolk,
VA — February 18, 2005) — On April 15, 2005 Decipher will release the
first full expansion in over a year for the STAR TREK™ CCG Second Edition.
Strange New Worlds will take players to new heights of game play and offer
STAR TREK™ fans new cards to collect. “We’re spreading our wings a bit
with Strange New Worlds,” said Erika Stensvaag, STAR TREK™ CCG Second
Edition Brand Manager for Decipher. “Over the past several months, we’ve
been asking players what they would like to see in 2005 and taking input
from collectors as well. The overwhelming request has been for popular
(and some obscure) characters from the STAR TREK™ CCG First Edition. We
think the players will enjoy who makes an appearance!” Strange New Worlds
will introduce the Ferengi, including Quark, Rom, Bok and even a Ferengi
version of Lwaxana Troi. New game mechanics allow the Ferengi to stockpile
their profits to increase their power and influence. Other features of
Strange New Worlds include popular androids such as B-4 from STAR TREK™
Nemesis, the Soong-type Android and Ruk. Holographic personnel such as
Minuet, Sigmund Freud and Vic Fontaine also appear and fan-favorite characters
such as Spock, Montgomery Scott and Kivas Fajo can now become part of
your crew. New Missions, Dilemmas, Events, and more round out what players
will find in each 11-card booster pack. “STAR TREK™ CCG Second Edition
is also popular with STAR TREK™ collectors,” explained Stensvaag. “Our
game offers a more complete view of the STAR TREK™ universe than any other
product. If they walked on camera, then we’ve probably found out what
their name was and put them on a card. Collectors still wanted us to create
more unique cards for their hobby. With Strange New Worlds, we’ll introduce
some new programs that will be featured through 2005 and beyond.” A new
promotional foil subset is available in Strange New Worlds. The 18-card
“Archive” foil subset features rare cards from the set in a beautiful
diffraction foil treatment. The first two cards of a continuing “Archive
Portrait” set features two popular STAR TREK™ characters in an alternate
character template. The card is playable, but the image of the character
takes up more of the card, creating a unique collectible. The Archive
foil subset appears roughly one in every eight packs whereas the Archive
Portrait foil cards appear in an average of one in 70 packs. Decipher
is also offering a special promotional card to players and collectors
who pre-order a booster display of Strange New Worlds by March 11, 2005.
The Admiral McCoy, Remarkable man promo will accompany each booster display
ordered. Retails and tournament directors may also order special release
weekend tournament kits to support organized play in their stores. Details
on these programs are available on decipher.com. Strange New Worlds has
officially begun soliciting to hobby retailers and is available through
any authorized Decipher distributor or online at decipherstore.fanhq.com.
Three 2005 Expansions For the Star Trek CCG After 2 Sold Out Releases
December 20, 2004
Decipher has announced an ambitious schedule for its Star Trek Second
Edition CCG, the new version of Decipher's first licensed CCG. Eleven
years after Decipher launched its first Star Trek CCG, 360 new Star Trek
CCG cards will open up new avenues of game play and reflect the ever-changing
Star Trek universe. The first Star Trek Expansion of 2005 is Strange New
Worlds, which adds 120 new cards to the game and streets in April. In
Strange New Worlds the Ferengi become a full affiliation and fans can
look for more holograms, Androids and an 18-card foil subset. Like all
the Star Trek Second Edition 2005 Expansions, Strange New World comes
in 11-card booster packs that will retail for $3.69.
The second Star Trek CCG Expansion, To Boldly Go, arrives in August and
introduces personnel and ships from the current Star Trek TV series, Enterprise.
Like Strange New Worlds, To Boldly Go includes 120 new cards and will
be released in boosters only.
The final Star Trek CCG release of 2005, Captain's Log, also adds 120
cards to the game while providing Voyager and her crew a Second Edition
debut with a unique new reporting ability.
Checklist for the new and reprint foils
Released December 8, 2004
61 New Premium Foils
60 Foil Reprints of Rare Cards from Previously Issued Sets. According
to the website, the foils differ only in the copyright line – the copyright
year is updated, and the "1" signifying the first printing is removed.)
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||Promo card sent to dealers as part of gaming kits to do tournaments.
- Second Edition (base set): 9
- Energize: 8
- Call to Arms: 13
- Necessary Evil: 30
- 15 Dilemmas
- 1 Equipment
- 12 Events
- 6 Interrupts
- 26 Personnel (8 affiliations plus Non-aligned)
- Two of the personnel cards to be reprinted were to fix an error.
Jakes Sisko and Locutus of Borg.
18-Card Expansion Packs
(2 Random Foils + 16 Cards from Previously Issued Sets)
Projected Release Date
December 8, 2004
REVIEW: Pros and Con:
Somehow I got rid of my boxes and wrappers to scan for the site. Will
try to fix that problem ;)
A box of the product netted two foil cards per pack plus various commons,
uncommons and rares from earlier Second Edition products. The non-foil
cards were random, some packs netted 3 rares, some none. Like Reflections
1, there are foils for popular cards from earlier sets. The difference
for this set is the addition of new foil cards not seen before, making
collectors like myself who pursue foil cards only if they differ from
the non-foil join in on the chase. New foil cards include Vina (!), Galen,
Major Rakal, and a new Defiant card. Reprints include the Borg Queen,
Jake Sisko and and At What Cost?
I had no trouble getting the two foil cards per box with a good variety
of cards. There were some of the foils that had lines or scratches down
the length of the card, but this didn't happen too often.
One collector reported getting about half the total rares in three boxes
with alot of duplicating. Another collector reported one case netted two
complete sets total with only a little duplication.
Decipher has always had a good eye for images and the new SE cards, esp.
witrh the foil effect, are bright and colorful.They're getting pretty
creative in how to continue to include the main crew in a new role (as
in Curzan Odo) and offering creative events and interrupts and what not.
The artowrk for the wrappers and boxes (honest, I'll get scans!!!) is
A pro or con depending on your perspective, is the addition of the rares
from earlier products. It offers a great chance to complete earlier sets,
but also lessens sales for dealers who stock singles in the earlier sets.
I did notice that there were alot of the same rares being pulled over
EDITORIAL: Not everyone that collects trading cards collects CCG cards.
One thing that holds CCG products back is the volume of product produced.
Rare and ultra-rare cards from earlier sets are anything BUT rare in collecting
terms. For example, the ultra-rae for AU, the Futre Enterprise had a print
run of 42,000. There are 19,339 of each rare card in the BB set and 127,006
of each rare in AU. There were 5,000 6 box cases and 7,500 6 box starters
boxes for the BB set. These are massive numbers compared with the 16,000
box run for, say, the 1997 TOS Season One. Collectors were originally
paying $50-$60 for cards that won't sell now or if they do, sell for $1-$5.
To make collecting appealing to *collectors*, the print runs would have
to be drastically cut. Print runs for current products are uknown. I'd
be curious to know if they were lessened. Products like NE and AGT seems
to have a smaller print run and have increased in value since release
(at least as of this date).
But, there is somethnig....not sure what to call it...about the CCG product
that is addicting for me. Having an autograph card of Patrick Stewart
is a great collectible and makes me feel as though I have a piece of the
actor portraying my favorite character.Holding a Picard or a Janeway CCG
card feels like you own the character themselves. Personally, until I
have Archer, I won't be satisfied. ;)
Fractured Time-From their
Release Date: October 13, 2004
Fractured Time will range through the past, present, and future of the
Star Trek universe, crossing the boundaries of parallel universes and
timelines. New characters and mechanics will feature images from all five
live-action Star Trek series. From the Second Edition debut of James T.
Kirk to the first Star Trek: Enterprise character Daniels
to the return of the "Future Enterprise" version of the U.S.S.
Enterprise-D, Fractured Time is packed with all your favorite space/time-bending
Complete 40-card expansion set of Fractured Time cards.
1 Premiere Booster pack
1 Energize Booster Pack
1 Call to Arms Booster Pack
1 Premiere or CTA Starter Deck
Collector's Box- 6 different kinds
Release Date: October 13, 2004
Fractured Time also introduces a new "call out" keyword
Decay. This new effect will destroy the card it is on but not right
away. As you play, certain things trigger the demise of these cards. What
type of cards have decay? Events. Some decay events have strong game text
and some decay events do something interesting when they are destroyed.
But all the decay events will eventually leave ... yes, their TIME is
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Recent promo cards released:
A foil card of Worf was included in kits Decipher passed out to
dealers and at shows.
||Sela and Picard promo cards
10th Anniv. set of 18 foil cards with the 10th Anniv. logo in the
corner. Part of a promotion to celebrate their 10 years. Cards include:
0 P 6 Benjamin Sisko, Shipwright (F) (1E) Personnel Bajoran
0 P 7 Borg Queen, Perfectionist (F) Personnel Borg
0 P 8 Dukat, True Cardassian (F) Personnel Cardassian
0 P 9 Kudak'Etan, Arrogant First (F) (1E) Personnel Dominion
0 P 10 Data, Commanding Officer (F) Personnel Federation
0 P 11 Jean-Luc Picard, Starship Captain (F) (1E) Personnel
0 P 12 Gowron, Sole Leader of the Empire (F) (1E) Personnel
0 P 13 Arctus Baran, Treasure Seeker (F) Personnel Non-aligned
0 P 14 Velal, Reluctant Aggressor (F) Personnel Romulan
0 P 15 Baraka (F) (1E) Ship Bajoran
0 P 16 Queen's Borg Cube (F) Ship Borg
0 P 17 Naprem (F) Ship Cardassian
0 P 18 U.S.S. Defiant, Commandeered Warship (F) Ship Dominion
0 P 19 U.S.S. Enterprise-D, Explorer (F) Ship Federation
0 P 20 U.S.S. Sutherland (F) Ship Federation
0 P 21 I.K.S. Bortas (F) Ship Klingon
0 P 22 Fortune, Raider for Hire (F) (1E) Ship Non-aligned
0 P 23 Rovaran (F) (1E) Ship Romulan
Retail Incentive July-August 2003 Personnel Cardassian
0 P 3 Dukat, Liberator and Protector (AI) (Pv-3)
Call to Arms Release September 2003 Personnel Cardassian
0 P 4 Jean-Luc Picard, Starship Captain (AI)
DGMA Territorial Open Championship 2004 Personnel Federation
0 P 5 Sela, Devious Schemer (AI) (Pv-4)
Necessary Evil Release Spring 2004 Personnel Romulan
1 M 1 Jean-Luc Picard, Explorer (O)
This exclusive alternate image card of Ro Laren was given out to
participants at the Star Trek Energize pre-release tournaments of
Elim Garak promo-free to people who buy $10 worth of product.
- Two of Nine Personnel
- Admiral Riker Personnel
- Picard-Explorer-mentioned on Decipher's site
NECESSARY EVIL- Checklist
Release Date: March, 17, 2004
Available in 11-Card Expansion Packs
A subset of 18 rare cards will be produced in diffraction foil versions
(as well as regular unfoiled versions) and randomly inserted in approximately
one in every seven packs in place of the "normal" rare card. The 18 foils
will all be of the same level of rarity. The cards are foiled and include
a special 10th Anniv. logo in the right upper corner.
Release Date: September 10, 2003
From Decipher's Website:
Raise the shields! The Gamma and Delta Quadrants are coming in full force
to Star Trek CCG, with two of the most aggressive and dangerous affiliations
in the Star Trek universe the Borg and the Dominion. Alpha Quadrant
beware: you're about to be assimilated and infiltrated! But you can get
all your advance intelligence on the upcoming invasion right here
card images, spoilers, contests, articles, and more.
Call to Arms will include two different playable 63-card starter decks,
each featuring one of the two new affiliations. Each contains a mix of
cards from Call to Arms (including 3 random rares), Energize, and the
Second Edition base set. A total of 28 cards appear only in the starter
decks, including starter-only versions of the Borg Queen and the Founder
Leader. The 11-card booster packs are entirely Call to Arms cards.
28 Starter-Deck Only Cards
63-card Starter Decks
11-Card Expansion Packs
Star Trek Energize Ltd edition
Release date: May 21, 2003
|The Energize Limited Edition expansion is a 180 card set presented
in Boosters only. This set focuses on the things that make each affiliation
different - Klingons like to fight, Romulans like to sneak around, Cardassians
capture and abuse....We see the dark side of Deep Space Nine and the helpfulness
of the Next Generation Crew....There's more for the Bajoran and at last,
Kahless and his followers will make an appearance. Energize introduces the
Maquis affiliation. The Maquis are a barebones faction of terrorists/freedom
fighters fighting Cardassians and the Federation for their home colonies
that lie in the DMZ between Cardassian space and Federation space. They
are sure to add a lot to the game! In game terms they sabotage and slow
down an opponent's game development. Besides a unique way of winning they
add fan favorites like Michael Eddington, Ro Laren and Chakotay. This is
the Second release for the Second edition game.
2nd Edition CCG
Beginning of the new format of CCG cards. Here is an older press release
explaining their plans.
Release Date: in December 18, 2002
Plus 52 Cards Found Only in Starter Decks
Available in Four Different Fixed Starter Decks and 11-Card Expansion
Most heavily featured are The Next Generation and Deep Space Nine, but
there are some Voyager and original series images. There are also images
from most of the Star Trek films, and around three dozen images from the
new movie Nemesis.
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